
- 8 bit MMO
- the entire game is 39 MB
- free to play
- on steam
- hardcore
- hack’n'slash
- co-op
You login and your first character is a wizard.
You play the wizard until you die and it R.I.P.
There is no “vendor” so there is no selling items.
You can trade or sell them to other players.
Drop them.
Or most often, they disappear with your corpse.
There is a very small vault that you can put good items in if you want to keep them for your (inevitable) future characters.
When you hit level 5 wizard (trivially easy) you unlock priest.
When you hit level 5 priest (trivially easy) you unlock archer.
You continue this until you have all 5 base classes unlocked ( Rogue / Archer / Wizard / Priest / Warrior )
The next classes require things like : Assassin = level 20 rogue + level 20 wizard.
Every class has a specialty skill that uses MP. For example the priest can heal all friendlies within a short distance. The rogue can stealth for 3 seconds and continue attacking for the duration. Etc etc.
Everyone on the server is in the same “party”. Everyone on your screen will get quest credit and loot rights to anything that dies in that area.
What this means for us is with enough people, we can run around doing the quests and level up very quickly since we are working as a team and not as lone wolfs.
The God spawns random bosses as “quests”. Kill the boss, complete the quest. Eventually the God, Oryx (yes that’s right), “runs out of enemies” to defend him. When this occurs all players on the map are summoned to his castle for a battle royale. Ideally with the players winning. When I got to this stage a stray projectile one-shot me due to my level and health.
And that essentially is the whole game.
I can’t say it would be fun long term, but I definitely think it would make for an enjoyable Moodle Monday or two, if only for the challenge of seeing how far we can get using a little strategy.